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Glossary of
Business Terms Free Stuff> Glossary of Business Terms
from Corporate Strategy by Richard Lynch
(2000)
The
following glossary has been reprented with the kind permission of Pearson
Education
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Added
Value - The difference between the market value of the
output and the cost of the inputs to the organisation.
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Architecture
- The network of relationships and contracts both within and
around the organisation.
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Backward
Integration - The process whereby an organisation acquires
the activities of its inputs, e.g. manufacturer into raw material
supplier.
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Benchmarking
- The comparison of practice in other organisations in order
to identify areas for improvement. Note that the comparison
does not have to be with another organisation within the same
industry, simply one whose practices are better at à particular
aspect of the task or function.
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Bounded
Rationality - The principle that managers reduce tasks,
including implementation, to à series of small steps, even
though this may grossly oversimplify the situation and may
not be the optimal way to proceed.
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Branding
- The additional reassurance provided to the customer by the
brand name and reputation beyond the intrinsic value of the
assets purchased by the customer.
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Breakeven
- The point at which the total costs of undertaking a new
strategy are equal to the total revenue from the strategy.
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Bretton
Woods Agreement - System of largely fixed currency exchange
rates between the leading industrialised nations of the world.
In operation from 1944 to 1973.
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Business
Process Re-engineering - The replacement of people in
administrative tasks by technology, often accompanied by Delayering
and other organisational change.
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Capability-Based
Resources - Covers the resources across the entire value
chain and goes beyond key resources and core competencies.
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Change
Options Matrix - This links the areas of human resource
activity with the three main areas of strategic change: work,
cultural and political change.
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Competitive
Advantage - The significant advantages that an organisation
has over its competitors. Such advantages allow the organisation
to add more value than its competitors in the same market.
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Competitor
Profiling - Explores one or two leading competitors by
analysing their resources, past performance, current products
and strategies.
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Complete
Competitive Formula - The business formula that offers
both value for money to customers and competitive advantage
against competitors.
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Complementors
- The companies whose products add more value to the products
of the base organisation than they would desire from their
own products by themselves - for example, Microsoft software
adds significantly to the value of à Hewlett Packard Personal
Computer.
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Concentration
Ratio - The degree to which value added or turnover is
concentrated in the hands of à few firms in an industry. Measures
the dominance of firms in an industry.
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Contend
- The constructive conflict that some strategists argue is
needed by every organisation.
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Contingency
Theory of Leadership - Argues that leaders should be promoted
or recruited according to the needs of the organisation at
à particular point in time.
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Controls
- Employed to ensure that strategic objectives are achieved
and financial, human resource and other guidelines are not
breached during the implementation process or the ongoing
phase of strategic activity.
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Controls
- The process of monitoring the proposed plans as they are
implemented and adjusting for any variances where necessary.
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Co-operation
- The links that bring organisations together, thereby enhancing
their ability to compete in the market place.
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Core
Competencies - The distinctive group of skills and technologies
that enable an organisation to provide particular benefits
to customers and deliver competitive advantage. Together,
they form key resources of the organisation that assist it
in being distinct from its competitors.
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Core
Resources - The important strategic resources of the organisation,
usually summarised as architecture, reputation and innovation.
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Corporate
Governance - The selection of the senior officers of the
organisation and their conduct and relationship with owners,
employees and other stakeholders
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Corporate
Strategy - The pattern of major objectives, purposes or
goals and the essential policies or plans for achieving those
goals. Note that this is not the only definition.
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Cost/Benefit
Analysis - Evaluates strategic projects especially in
the public sector where an element of unquantified public
service beyond commercial profit may be involved. It attempts
to quantify the broader social benefits to be derived from
particular strategic initiatives.
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Cost
of Capital - The cost of the capital employed in an organisation,
often measured by the cost of investing outside in à risk-free
bond coupled with some element for the extra risks, if any,
of investing in the organisation itself.
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Cost-plus
Pricing - Sets the price of goods and services primarily
by totalling the costs and adding à percentage profit margin.
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Cultural
Web - The factors that can be used to characterise the
culture of an organisation. Usually summarised as stories,
symbols, power structures, organisational structure, control
systems, routines and rituals.
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Culture
- See Organisational culture and International culture. It
is important to distinguish between these two quite distinct
areas of the subject.
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Customer-Competitor
Matrix - Links together the extent to which customers
have common needs and competitors can gain competitive advantage
through areas such as differentiation and economies of scale.
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Customer-Driven
Strategy - The strategy of an organisation where every
function is directed towards customer satisfaction. It goes
beyond those functions, such as sales and marketing that have
traditionally had direct contact with the customer.
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Customer
Profiling - Describes the main characteristics of the
customer and how customers make their purchase decisions.
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Cyclicality
- The periodic rise and fall of a mature market.
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Delayering
- The removal of layers of management and administration in
an organisation's structure.
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Demerger
- The split of an organisation into its constituent parts
with some parts possibly being sold to outside investors.
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Derived
Demand - Demand for goods and services that is derived
from the economic performance of the customers.
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Differentiation
- The development of unique benefits or attributes in à product
or service that positions it to appeal especially to à part
(segment) of the total market.
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Dirigiste
Policy - Describes the policies of a government relying
on an approach of centrally-directed government actions to
manage the economy.
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Discontinuity
- Radical, sudden and largely unpredicted change in the environment.
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Discounted
Cash Flow (DCF) - The sum of the projected cash flows
from a future strategy, after revaluing each individual element
of the cash flow in terms of its present worth
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Division
- A separate part of multi-product company with profit responsibility
for its range of products. Each division usually has à complete
range of the main functions such as finance, operations and
marketing.
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Double
Loop Learning - The first loop of learning checks performance
against expected norms and adjusts where necessary. The second,
more fundamental loop re-appraises whether the expected norms
were appropriate in the first place.
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Economic
Rent - Any excess that à factor earns over the minimum
amount needed to keep that factor in its present use.
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Economies
of Scale - The extra cost savings that occur when higher
volume production allows unit costs to be reduced.
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Economies
of Scope - The extra cost savings that are available as
a result of separate products sharing some facilities.
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Emergent
Change - The whole process of developing a strategy whose
outcome only emerges as the strategy proceeds. There is no
defined list of implementation actions in advance of the strategy
emerging.
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Emergent
Corporate Strategy - A strategy whose final objective
is unclear and whose elements are developed during the course
of its life, as the strategy proceeds.
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Empowerment
- The devolution of power and decision-making responsibility
to those lower in the organisation.
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Environment
- Everything and everyone outside the organisation: competitors,
customers, government, etc. Note that 'green' environmental
issues are only one part of the overall definition. See also
Changeability of the environment and Predictability of the
environment.
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E-S-P
Paradigm - This analyses the role of government in strategy
development along three dimensions: Environment, System and
Policies.
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Ethics
- The principles that encompass the standards and conduct
that an organisation sets itself in its dealings within the
organisation and with its external environment.
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Expansion
Method Matrix - Explores in à structured way the methods
by which the market opportunities associated with strategy
options might be achieved.
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Experience
Curve - The relationship between the unit costs of a product
and the total units ever produced of that product, plotted
in graphical form.
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Fit
- The consistencies, coherence and congruence of the organisation.
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Floating
and Fixed Exchange Rates - Currency exchange rates, such
as the rate of exchange between the US$ and the German DM,
are said to float when market forces determine the rate depending
on market demand. They are fixed when national governments
(or their associated national banks) fix the rates by international
agreement and intervene in international markets to hold those
rates.
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Formal
Organisation Structures - Those structures formally defined
by the organisation in terms of reporting relationships, responsibilities
and tasks.
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Forward
Integration - When an organisation acquires the activities
of its outputs, e.g. manufacturer into distribution and transport.
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Functional
Organisation Structure - A structure in which the different
functions of the organisation such as finance and operations,
report to the chief executive. Used in organisations with
à limited product range.
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Game-based
Theories of Strategy - Focus on the decisions of the organisation
and its competitors as strategy is developed - the game -
and the interactions between. The two as strategic decisions
are taken.
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Game
Theory - Structured methods of bargaining with and between
customers, suppliers and others, both inside and outside the
organisation.
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Gearing
Ratio - The ratio of debt finance to the total shareholders'
funds.
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Generic
Strategies - The three basic strategies of cost leadership,
differentiation and focus (sometimes called niche) which are
open to any business.
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Global
and National Responsiveness Matrix - This links together
the extent of the need for global activity with the need for
an organisation to be responsive to national and regional
variations. These two areas are not mutually exclusive.
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Global
Product Company - This will often involve the global integration
of manufacturing and one common global brand. There is only
limited national variation.
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Hierarchy
of Resources - The four levels of resource that are the
full resources of the organisation. The distinguishing feature
of the higher levels is an increased likelihood of sustainable
competitive advantage.
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Holding
Company Organisation Structure - Used for organisations
with very diverse product ranges and share relationships.
The headquarters acts only as à banker, with strategy largely
decided by the individual companies. Sometimes shortened to
H-Form structure.
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Horizontal
Integration - When an organisation moves to acquire its
competitors or make some other form of close association.
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Human
Resource Audit - An examination of the organisation's
people and their skills, backgrounds and relationships with
each other.
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Human
Resource-based Theories of Strategy - Emphasise the importance
of the people element in strategy development. See also Emergent
strategy, Negotiation-based and Learning-based strategic routes
forward.
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Implementation
- The process by which the organisation's chosen strategies
are put into operation.
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Informal
Organisation Structures - Those structures, often unwritten,
that have been developed by the history, culture and individuals
in an organisation to facilitate the flow of information and
allocate power within the structure.
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Innovation
- The generation and exploitation of new ideas. The process
moves products and services, human and capital resources,
markets and production processes beyond their current boundaries
and capabilities.
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Intangible
Resources - The organisation's resources that have no
physical presence but represent real benefit to the organisation
like reputation and technical knowledge.
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International
Culture - Collective programming of the mind that distinguishes
one human group from another.
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International
Monetary Fund (IMF) - International body designed to lend
funds to countries in international difficulty and to promote
trade stability through co-operation and discussion.
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Just-in-time
System - That ensures that stock is delivered from suppliers
only when it is required, with none being held in reserve.
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Kaizen
- The process of continuous improvement in production and
every aspect of value added (Japanese).
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Kanban
- Control system on the factory floor to keep production moving
(Japanese).
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Key
Factors for Success - Those resources, skills and attributes
of the organisations in an industry that are essential to
deliver success in the market place. Sometimes called critical
success factors.
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Knowledge
- A fluid mix of framed experience, values, contextual information
and expert insight. Note that knowledge is not 'data' or 'information'.
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Knowledge
Management - The retention, exploitation and sharing of
knowledge in an organisation that will deliver sustainable
competitive advantage.
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Laissez-faire
Policy - Describes the policies of a government relying
on an approach of non-interference and free-market forces
to manage the economy of a country.
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Leadership
- The art or process of influencing people so that they will
strive willingly and enthusiastically towards the achievement
of the group's mission.
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Learning
- The strategic process of developing strategy by crafting,
experimentation and feedback. Note that learning in this context
does not mean rote or memory learning.
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Leveraging
- The exploitation by an organisation of its existing resources
to their fullest extent.
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Life
Cycle - Plots the evolution of industry annual sales over
time. Often divided into distinct phases - introduction, growth,
maturity and decline - with specific strategies for each phase.
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Logical
Incrementalism - The process of developing a strategy
by small, incremental and logical steps. The term was first
used by Professor J B Quinn.
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Logistics
- The science of stockholding, delivery and customer service.
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Loose-tight
Principle - The concept of the need for tight central
control by headquarters, while allowing individuals or operating
subsidiaries loose autonomy and initiative within defined
managerial limits.
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Market
Equilibrium - The state that allows competitors à viable
and stable market share accompanied by adequate profits.
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Market
Options Matrix - Identifies the product and the market
options available to the organisation, including the possibility
of withdrawal and movement into unrelated markets.
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Market
Segmentation - The identification of specific groups (or
segments) of customers who respond to competitive strategies
differently from other groups. See also Market positioning.
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Market
Positioning - The choice of differential advantage possessed
by an organisation that allows it to compete and survive in
à market place. Often associated with competition and survival
in à segment of à market. See Market segmentation.
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Matrix
Organisation Structure - Instead of the product-based
multi-divisional structure, some organisations have chosen
to operate with two overlapping structures. One structure
might typically be product based, with another parallel structure
being based on some other element such as geographic region.
The two elements form à matrix of responsibilities. Strategy
needs to be agreed by both parts of the matrix.
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Milestones
- Interim indicators of progress during the implementation
phase of strategy.
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Minimum
Intervention - The principle that managers implementing
strategy should only make changes where they are absolutely
necessary.
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Mission
Statement - Defines the business that the organisation
is in or should be in against the values and expectations
of the stakeholders.
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Monopoly
Rents - Economic rent deriving from the markets in which
the organisation operates.
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Multi-divisional
Organisation Structure - As the product range of the organisation
becomes larger and mîrå diverse, similar parts of the product
range are grouped together into divisions, each having its
own functional management team. Each division has some degree
of profit responsibility and reports to the headquarters,
which usually retains a significant role in the development
of business strategy. Sometimes this is shortened to M-Form
structure.
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Multinational
Enterprise (MNE) - One of the global companies that operate
in many countries around the world, for example, Ford, McDonald's
and Unilever.
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Negative-sum
Game - Actions of each party undermine both themselves
and their opponents.
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Negotiation-based
Strategic Route Forward - Has both human resource and
game theory elements. Human resource aspects emphasise the
importance of negotiating with colleagues in order to establish
the optimal strategy. Game theory aspects explore the consequences
of the balance of power in the negotiation situation.
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Net
Cash Flow - Approximately, the sum of pre-tax profits
plus depreciation, less the capital to be invested in à strategy.
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