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Computing Science

E/C/14. Artificial Intelligence in Modern Computer Strategy Games

WORDS:
2500
DATE:
2006
PRICE:
29.99 GBP

The paper examines AI (artificial intelligence) technologies used in real-time and strategy computer games reviewing the history of computer games’ development, and describing AI applications in finding the shortest paths among game objects, in the development of intelligent agents, etc. The issue of AI quality in computer games is addressed, AI algorithms in a 3D game ‘Medal of Honor’ are described.

 

KEYWORDS: Artificial Intelligence, AI, computer games,

 
Other Papers On: Computing Science