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Microsoft Corporation

C/B/3954. Strategic analysis of video games industry and SWOT analysis of Microsoft and Nintendo

WORDS:
3500
DATE:
2011
PRICE:
39.99 GBP

The paper reports on the external and internal environment of the video games industry performing Porter’s 5 Forces, PESTEL and SWOT analysis of the industry, and identifying the SWOT features of Microsoft and Nintendo games consoles. Critical success factors (CSF) within the industry are defined, Blue Ocean and Red Ocean strategies in the video games’ market are described. The paper has no references.

 

KEYWORDS: Strategic analysis, video games industry, Porter’s 5 Forces, PESTLE, SWOT, Microsoft, Nintendo,

 
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